The Wizard

Exclusive spells and presentation

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Wizard

Clad in the silver robes that denote her station, an elf closes her eyes to shut out the distractions of the battlefield and begins her quiet chant. Fingers weaving in front of her, she completes her spell and launches a tiny bead of fire toward the enemy ranks, where it erupts into a conflagration that engulfs the soldiers.

Checking and rechecking his work, a human scribes an intricate magic circle in chalk on the bare stone floor, then sprinkles powdered iron along every line and graceful curve. When the circle is complete, he drones a long incantation. A hole opens in space inside the circle, bringing a whiff of brimstone from the otherworldly plane beyond. Crouching on the floor in a dungeon intersection, a gnome tosses a handful of small bones inscribed with mystic symbols, muttering a few words of power over them. Closing his eyes to see the visions more clearly, he nods slowly, then opens his eyes and points down the passage to his left. Wizards are supreme magic-users, defined and united as a class by the spells they cast. Drawing on the subtle weave of magic that permeates the cosmos, wizards cast spells of explosive fire, arcing lightning, subtle deception, and brute-force mind control. Their magic conjures monsters from other planes of existence, glimpses the future, or turns slain foes into zombies. Their mightiest spells change one substance into another, call meteors down from the sky, or open portals to other worlds.

Wizard exclusive spells

These are spells are exclusive for this class and will not be available for other classes by default.

For all Wizard available spells, look here

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Name Level School Casting time Ritual Concentration Class Source
Name Level School Casting time Ritual Concentration Class Source
Arcane Eye 4 Divination 1 Action No Yes Wizard Players Handbook
Arcane Lock 2 Abjuration 1 Action No No Wizard Players Handbook
Bigby’s Hand 5 Evocation 1 Action No Yes Wizard Players Handbook
Clone 8 Necromancy 1 Hour No No Wizard Players Handbook
Contingency 6 Evocation 10 Minutes No No Wizard Players Handbook
Drawmij’s Instant Summons (Ritual) 6 Conjuration 1 Minute Yes No Wizard Players Handbook
Evard’s Black Tentacles 4 Conjuration 1 Action No Yes Wizard Players Handbook
Fabricate 4 Transmutation 10 Minutes No No Wizard Players Handbook
Find Familiar (Ritual) 1 Conjuration 1 Hour Yes No Wizard Players Handbook
Fire Shield 4 Evocation 1 Action No No Wizard Players Handbook
Grease 1 Conjuration 1 Action No No Wizard Players Handbook
Leomund’s Secret Chest 4 Conjuration 1 Action No No Wizard Players Handbook
Magic Jar 6 Necromancy 1 Minute No No Wizard Players Handbook
Maze 8 Conjuration 1 Action No Yes Wizard Players Handbook
Melf’s Acid Arrow 2 Evocation 1 Action No No Wizard Players Handbook
Mordenkainen’s Faithful Hound 4 Conjuration 1 Action No No Wizard Players Handbook
Mordenkainen’s Private Sanctum 4 Abjuration 10 Minutes No No Wizard Players Handbook
Nystul’s Magic Aura 2 Illusion 1 Action No No Wizard Players Handbook
Otiluke’s Freezing Sphere 6 Evocation 1 Action No No Wizard Players Handbook
Otiluke’s Resilient Sphere 4 Evocation 1 Action No Yes Wizard Players Handbook
Passwall 5 Transmutation 1 Action No No Wizard Players Handbook
Phantasmal Killer 4 Illusion 1 Action No Yes Wizard Players Handbook
Phantom Steed (Ritual) 3 Illusion 1 Minute Yes No Wizard Players Handbook
Prismatic Wall 9 Abjuration 1 Action No No Wizard Players Handbook
Rary’s Telepathic Bond (Ritual) 5 Divination 1 Action Yes No Wizard Players Handbook
Rope Trick 2 Transmutation 1 Action No No Wizard Players Handbook
Sequester 7 Transmutation 1 Action No No Wizard Players Handbook
Simulacrum 7 Illusion 12 Hours No No Wizard Players Handbook
Telepathy 8 Evocation 1 Action No No Wizard Players Handbook
Tenser’s Floating Disk (Ritual) 1 Conjuration 1 Action Yes No Wizard Players Handbook
Wall of Force 5 Evocation 1 Action No Yes Wizard Players Handbook
Wall of Ice 6 Evocation 1 Action No Yes Wizard Players Handbook
Weird 9 Illusion 1 Action No Yes Wizard Players Handbook
Wall of Sand 3 Evocation 1 Action No Yes Wizard Elemental Evil
Create Homunculus 6 Transmutation 1 Hour No No Wizard Xanathars Guide To Everything
Illusory Dragon 8 Illusion 1 Action No Yes Wizard Xanathars Guide To Everything
Invulnerability 9 Abjuration 1 Action No Yes Wizard Xanathars Guide To Everything
Mighty Fortress 8 Conjuration 1 Minute No No Wizard Xanathars Guide To Everything
Tenser’s Transformation 6 Transmutation 1 Action No Yes Wizard Xanathars Guide To Everything
Tiny Servant 3 Transmutation 1 Minute No No Wizard Xanathars Guide To Everything