Ray of Enfeeblement, a Necromancy spell on Dnd-Spells | Dungeons and Dragons 5e - Spells, spell cards, spellbooks for all D&D lovers'
 

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Ray of Enfeeblement, a Necromancy spell

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Ray of Enfeeblement

Necromancy

Level: 2
Casting time: 1 Action
Range: 60 feet
Components: V, S
Duration: Concentration, up to 1 minute


A black beam of enervating energy springs from your finger toward a creature within range.
Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.

At the end of each of the target’s turns, it can make a Constitution saving throw against the spell. On a success, the spell ends.


Page: 271 Players Handbook


A Warlock, Wizard, spell


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